package mainGame;

public class PathPoint
{
    private double x;
    private double y;
    private double dist_to_next;
	
    public void setX(double x) {
		this.x = x;
	}
	public double getX() {
		return x;
	}
	public void setY(double y) {
		this.y = y;
	}
	public double getY() {
		return y;
	}
	public void setDist_to_next(double dist_to_next) {
		this.dist_to_next = dist_to_next;
	}
	public double getDist_to_next() {
		return dist_to_next;
	}
	
    
}
